This is an improvement to the Devastator doctrine and we’ll talk about that in a moment. If every model in your army is IMPERIAL FISTS or are from the same Imperial Fists successor chapter, models with the Combat Doctrine ability gain the “Legacy of Dorn” ability.Successor Chapter Rules - Click to Expand The breakdown of how to get these abilities is as follows (note: this is actually a little bit different to the other supplements thanks to the Crimson lads, so it’s worth checking out): For now, we just need to establish that Successor chapters can get most (or in fact with CP expenditure, all) of what’s here, and keep that in mind until we cover them in detail. If you want to instead pick your own trait we’ll go through what we think the best successor combos are a bit later on. The big change here is going from “units with twice as many or more models” to “units with at least 5 more models.” This is a great change – it now makes more sense to take large squads in a Crimson Fists army, whereas the previous tactic pushed you hard towards MSU. They retained the good part of their original trait, ignoring cover, and swapped the completely irrelevant “re-roll wound rolls against Buildings” for “unmodified hit rolls of 6 on bolt weapons score 1 additional hit.” This is a great change – Imperial Fists units laying down bolter fire will score 1/6th more hits, which is decent enough on Intercessors and the like, but really nasty on high rate of fire units like Aggressors or Centurions.Ĭrimson Fists get a similar trait, sharing the “bolter drill” rule, but swapping the “ignores cover” part out for a modified version of their White Dwarf trait: The Imperial Fists gained hugely from the 2019 codex. If you’re going down-the-line Imperial Fists, this is the tactic you get: We broke those rules down in part 1 of our main book review, and importantly “successor chapters” in this case includes those using the “build your own” traits. That’s changed, and you can now get access to 95% of what’s in this book if you are a Imperial Fists successor chapter (90% if you are actually playing Imperial Fists). Homebrew chapters could choose a trait, but wouldn’t get stratagem, trait or relic access (meaning that in tournaments people just used the main keywords). “Imperial Fists”) specific rules if your army has literally used the IMPERIAL FISTS keyword. Accessing These Rulesįor most of 8th edition, you’ve only technically gotten access to the full suite of subfaction (i.e. We’ve covered this before in our Ultramarines, White Scars, Raven Guard, and Iron Hands reviews, so if you already know this part, feel free to skip ahead – though things are a little different in this supplement, thanks to the presence of the Crimson Fists. But before we dive into those, let’s cover what you need to do to get access to them. In addition to the faction rules laid out in Codex: Space Marines, Imperial Fists get some additional rules of their own.
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